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7 Game Development Phase

7 Game Development Phase
A variety of new emerging technologies and provide a lot of convenience for us in creating a game. Various plaform game began to grow and flourish everywhere, promising tremendous chance for success.  Many parties then compete to produce the game as quickly as possible and as much as possible.

Duplicate the gameplay of a game is successful with a few modifications on the asset and were a common theme.  As a result, we were flooded with various versions of the game are pretty much the same.

Game development process as simply a replication process that is so easy to do.  Is such a process actually makes a good game?

The process of developing a game broadly divided into the following stages:

1. Research and Preparation Stage Basic Concepts  At this stage the basic idea, objective, theme, target audience, technology, media (platforms), as well as various other restrictions formulated. Stages of this research into a crucial stage, the basic elements of a structured game here.

2. Formulation Gameplay  At this stage of the game designers formulate gameplay / gamechanic to be used in a game. Gameplay is the pattern, rule, or mechanisms that govern how the player interaction with the game is created. Gameplay also regulates how a player can meet the objective of the game and get a fun gaming experience.

3. Preparation of Asset and Level Design  This stage focuses on developing the concept of all the characters and assets (including sound / music) are required. At the same time the team also started to Level Design or grouping of various levels of difficulty as well as the right assets at each level (if there is more than one level) so that the game can deliver the optimal gaming experience.

4. Test Play (Prototyping)  At this stage a prototype / dummy presented to test the gameplay and the various concepts that have been arranged, both within each level and as a whole, as well as perform a variety of necessary repairs. This phase also serves to provide a complete picture for the entire team so that it can facilitate the process of further development.

5. Development  At this stage the whole concept (character and assets) that have previously been arranged started to be developed in full, the game engine was developed, and all the elements finally began.

6. Alpha / beta close Test (UX - Initial Balancing)  The main focus at this stage is to determine whether all of the main components of the game has been able to deliver the expected user experience as well as to detect any technical problems that have not been detected in the earlier stages.

7. Release  At this stage the game is ready to be released and introduced to the target players. When a game has been released to the public does not mean that the process of development is completed - they generally hold optimized / updated. This is to ensure that the game is presented is really capable of providing the maximum gaming experience.

These stages above typically grouped into 3 main phases of the game development process, namely: Pre-production (stage 1-4), Production (stage 5), and Post-Production (stage 6-7)

A good game will provide an optimal gaming experience, a good game development process will also provide a special experience and tremendous learning process for those involved in it.

Market and Industry today requires us to be able to create more, faster, and more efficiently. It is important to be able to be fulfilled. But the focus on meeting all and missed the chance to make every game a different work and missed a chance to gain experience / special learning may not be a wise choice.

Indonesian game industry will continue to grow, hopefully not just filled with games replication, but by a variety of games with our own colors.

* Eko Nugroho is a game designer / Co-Founder Kummara. Gamify column will discuss game design and gamification related matters. Questions and discussions about game design can be done via the account @ enugroho .

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